Following up on the reactive programming talk from the User Meeting: a few people mentioned the code was hard to follow without a proper introduction to the reactive style first, which is fair feedback.
I put together a short primer to address that: Reactive Programming, Explained With Marbles
It walks through one real function from the suite’s demo (a shutter that closes and reopens automatically on beam loss), shows the imperative version most of us would already write, then the reactive version line by line next to it, then the same logic as a marble diagram, then a short live run. About ten minutes end to end.
Curious whether this makes the operators easier to follow than the talk slides did. Feedback welcome, especially if something still doesn’t click.